Schedule as of Oct 11, 2022 - subject to change

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Wednesday, October 19 • 9:00am - 10:00am
Immersive Music Mastering - Approaches and Aesthetics

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This session will be followed by a listening session from 11:30- 12:00  in room 3D07

As the popularity of object-based immersive audio production continue to grow, the art of mastering has had to adjust to accommodate this rapidly expanding ecosystem. Currently, Dolby Atmos and Sony 360 Reality Audio are the two leading object-based audio technologies in the world of music production. In the early days of these formats, the role of mastering was in question. As the demand for, and access to, these audio formats continues to increase, so does the need for a better understanding of the immersive audio mastering process.

Although the art of immersive audio mastering has been discussed among the AES mastering community, it would be highly beneficial for this discussion to be held with the broader engineering community.

The goal of this presentation will be to engage with the AES community at large in discussions on the aesthetics and approaches to mastering object-based immersive audio.

The presentation can include musical examples and visual references, as well as encourage audience questions, and interactive panel discussions.

At this moment in history, immersive audio music production is at a major crossroads. This presentation is an opportunity to explore and establish the role of mastering in object-based immersive audio music production for the community at large.

avatar for Justin Gray

Justin Gray

Chief Engineer, Synthesis Sound
Justin Gray is an award-winning producer, mixing engineer and mastering engineer based in Toronto. Justin is a leader in the field of immersive audio mixing & mastering, where he works with artists, producers and labels worldwide to bring their music to life in the Dolby Atmos and... Read More →

Wednesday October 19, 2022 9:00am - 10:00am EDT