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Schedule as of Oct 11, 2022 - subject to change

Default Time Zone is EDT - Eastern Daylight Time


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Wednesday, October 19 • 9:00am - 10:00am
Spatial Resolution in Immersive Productions

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In recent years, various loudspeaker setups have been established for Immersive Music playback, such as Auro 3D 9.1, 11.1 and 13.1 as well as Dolby Atmos 5.1.2, 7.1.4 and 9.1.6. The number of loudspeakers has a major influence on the spatial resolution during playback. It is comparable to the resolution of a display: the higher the resolution, the more details can be displayed with it.

In addition to the spatial resolution of the loudspeakers, a comparably high resolution is also required for the content to be reproduced. If the resolution of the content is lower than that of the loudspeaker playback, there is a discrepancy. This is also easy to understand in the optical world: If the resolution of a graphic is significantly lower than that of the display, the graphic looks pixelated.

The resolution of the content essentially depends on two factors. On the one hand, the number of tracks in a music production plays an important role: The higher the number, the finer the sound patterns for certain directions can be worked out. On the other hand, there should be plenty of stereo signals to create impressive-sounding auditory connections between the loudspeakers.

During his workshop, Lasse Nipkow explains how spatial resolution can be used for music production and what this means for different loudspeaker setups. He does this using psychoacoustic phenomena and impressive sound samples.

Speakers
avatar for Lasse Nipkow

Lasse Nipkow

CEO, Silent Work GmbH
Lasse Nipkow (Dipl. El. Ing. HTL) is regularly holding lectures and giving workshops on multi-channel recordings since 2008 at international conferences like AES, Tonmeistertagung and ICSA. Since 2010 he has improved his empirical research in the field of applied psychoacoustics for... Read More →


Wednesday October 19, 2022 9:00am - 10:00am EDT
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